In gang Schon clever ("pretty darn clever!"), you must choose your dice well to mark them off in the matching colored area, putting together tricky chain-scoring opportunities, and thereby racking ...
The year is 1193, and the county of Nottingham, England is suffering under the oppressive rule of the corrupt Prince John and his henchmen. In this cooperative family board game, players take on t...
In the trick-taking card game The Crew: Mission Deep Sea, you and the other players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abys...
Astronauts wanted! The scientific community is abuzz over signs of a mysterious planet located at the edge of our solar system. But despite all of their efforts, so far they have been unable to pro...
The Journey Begins! Step inside the legendary world of Middle-earth in The Fellowship of the Ring: Trick-Taking Game ! Work together to navigate the story of this cooperative card adventure, meetin...
In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, they selected the ones that reacted to humans with more curiosity and less aggression...
The Fox in the Forest is a trick-taking game for 2 players. Utilize the special abilities on the Fairy Tale characters to change the trump suit, lead even after you lose a trick, and more. The beau...
The Fuzzies is a game about creating gravity-defying towers out of fuzzy little balls.
Draw a card a remove that color of fuzzy using either tweezers or your fingers but you can not get out of your...
You have a copy of The Game in your hands. Open this box, and you and your friends will never want to put it away. This highly-addictive, award-winning card game pits players against The Game its...
Embark on your own adventures in J.R.R. Tolkien's iconic world with The Lord of the Rings: Journeys in Middle-Earth, a fully co-operative, app-supported board game for one to five players! You'll b...
The Adventure's over, but the party's just getting started! You and your adventuring companions have spent all day slogging through the Dungeon, killing monsters and taking their stuff. Now you're ...
Discover the ancient art form of Tea Dragon care-taking within The Tea Dragon Society Card Game, based on the graphic novel The Tea Dragon Society. Create a bond between yourself and your Tea Dra...
Build your tracks across the United States in Ticket to Ride, a fast-paced and strategic board game for two to five players. In every game, you and your opponents must compete for train cards which...
The world is changing fast! All over the world, railroad tracks bridge countries and continents, and journeys that would take weeks can now be completed in a matter of days. Seas are no longer obst...
You are the mayor of a tiny town in the forest, where the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce-...
Welcome Warlords to the Battleground! Battles rage between fearsome factions on the continent of Terra, and you must command your army to crush your opponent in a savage skirmish!
In Token Terrors:...
Truffle Shuffle™ is a fast and fun card-drafting game for the whole family! Players take turns selecting truffles from a shared box of overlapping cards in order to make their own arrangements of c...
Choose your dice twice as cleverly in Doppelt So Clever, marking them in the matching colored areas on your Score sheet, putting together chain scoring opportunities, and racking up the points! The...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '