In gang Schon clever ("pretty darn clever!"), you must choose your dice well to mark them off in the matching colored area, putting together tricky chain-scoring opportunities, and thereby racking ...
In Reiner Knizia's High Society, players bid against each other to acquire the various trappings of wealth (positive-number and multiplier cards) while avoiding its pitfalls (negative number and di...
It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armore...
On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardi...
Experience an intense two-player struggle for supremacy in the ancient world!Designed by Antoine Bauza and Bruno Cathala, 7 Wonders: Duel adapts the game play and excitement of 7 Wonders for one-on...
The Forever Sea is calling...
The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful ...
Welcome Warlords to the Battleground! Battles rage between fearsome factions on the continent of Terra, and you must command your army to crush your opponent in a savage skirmish!
In Token Terrors:...
In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient ...
The triumph of science that led to dinosaurs returning to the world once more has become public knowledge. New parks spring up regularly, often beginning operations even before everything has been...
Between Two Cities is a 30-minute tile-drafting game for 1-7 players in which each tile is part of a city. You work with the player on your left to build one city center while simultaneously workin...
Get ready to get immersed in the dark retro worlds of artist Steven Rhodes again! Vol. 2 features more of what you love from Cryptozoic’s Dynomite Games sub-brand: games that anyone can learn, wit...
Calling all worthy defenders of Azeroth! The Lich King and his undead scourge threaten to overrun the continent of Northrend. Will you unite and stand against him?
World of Warcraft: Wrath of the ...
Catacombs Conquest is a standalone, introductory title to get players acquainted with the Catacombs world and its dexterity game system. Gameplay is driven by an innovative combination of cards and...
Star Wars™: Rebellion is a board game of epic conflict between the Galactic Empire and Rebel Alliance for two to four players!Experience the Galactic Civil War like never before. In Star Wars: Rebe...
The steamship Atlantica makes way to Boston, but dark shadows trail the ship, staying just out of sight beneath the waves. The ship’s passengers seem unnaturally fixated, staring out to sea with a...
For centuries, Egypt had been a polytheistic society. But now, the civilization is moving to a monotheistic religion. The gods are fighting among themselves for the veneration of the populace.<...
Take to the stars and become a living legend in Star Wars™: Outer Rim, a game of bounty hunters, mercenaries, and smugglers for 1-4 players!In Outer Rim, you take on the role of an underworld deniz...
New in the Werewolves of Millers Hollow line comes the Best of Werewolves of Millers Hollow!To celebrate the original game and its howling legacy, the original designers decided to take all their f...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '