Cosmic Encounter 42nd Anniversary Edition welcomes new players to the game of infinite possibilities with a freshly revised rulebook and a beautifully illustrated Quick-start Guide that captures th...
Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between role-playing and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecr...
The party game of questions and risk taking400 questions to test your knowledge and learn all about parenthood! Conception, pregnancy, birth, sleep, development, education, health, everyday life......
In Catan: Seafarers you control a group of bold seafaring settlers exploring and taming the wild, uncharted Isles of Catan. Each game brings you to new seas and new lands. You might even discover t...
The Burum card game combines the perfect balance of strategy and luck, designed to bring energy and excitement to any gathering. Burum is the game that makes Sweeping Fun! With custom card decks ta...
Castles by the Sea is a puzzly sandcastle-building game for 1-4 players. As a group of tiny folk called "shorelings," your goal is to build and populate a seaside kingdom.
Each turn, you'll place...
Inspired by the medieval fortress in southern France of the same name, Carcassonne is a tile-laying game in which players fill in the countryside around the fortified city. Players choose from tile...
Between Two Cities is a 30-minute tile-drafting game for 1-7 players in which each tile is part of a city. You work with the player on your left to build one city center while simultaneously workin...
You are captains of the Coast Guard. Together you check beacon buoys and lighthouses to ensure the safety of the North Sea coast.
You place your tiles next to tiles that are already placed, move yo...
It's all come down to this. Titans have broken through Wall Maria and are heading for the supply depot in Trost. If the depot falls, all the resources needed to continue fighting off these monstrou...
In this cooperative game, you take on the role of four students traveling together on a remote and mysterious island. You are looking into some strange events that have been happening incidents tha...
In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient ...
A thrilling adventure set in the headquarters of Monochrome Inc., a biotech company with some nasty secrets. You manage to get inside, and then it's up to you to figure out what to do. Similar to a...
For centuries, Egypt had been a polytheistic society. But now, the civilization is moving to a monotheistic religion. The gods are fighting among themselves for the veneration of the populace.<...
The object of a game of 20 Strong is to progress through a shuffled deck of cards, each card bearing a unique challenge. This challenge could be in the form of an enemy, a unique scenario, or some ...
Plot, scheme, and deceive as you build fantastical cities in Citadels, Bruno Faidutti' s classic game of card drafting, intrigue, and cunning characters. In Citadels, two to eight players must shre...
Clash of Cultures: Monumental Edition brings back the clasic game of exploration, expansion, and development with all-new updates! Grow your civilization, advance your culture and tech, and leave y...
1970. It is the dawn of a new era - the future of coffee farming is bright! Empowered with new Fair Trade standards, small-scale coffee farmers from regions around the world have access to new mark...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '